HOW-TO · SMOOTH MOTION · CHECKED ON DRIVER 621.14
NVIDIA Smooth Motion: what it is and how to enable it for any game
Smooth Motion is a driver feature that generates extra frames for games that have no DLSS Frame Generation. In NPI, open the game's profile, set Smooth Motion - Enable (0xB0D384C0) to On, optionally limit it with Smooth Motion - Enabled APIs (0xB0CC0875), apply and restart the game. It needs a supported RTX GPU and driver, and NVIDIA says it adds more latency than a built-in frame generation, so it suits slower games more than shooters.
You need
- GPU
- RTX 40 or RTX 50
- Driver
- 571.86 or newer (setting)
- NPI
- 3.0.2.1 or newer
- Time
- 5 minutes
What Smooth Motion does (and doesn’t)
Smooth Motion is NVIDIA’s driver-level frame generation. It inserts extra frames into a game’s output without help from the game, so it works in titles that have no DLSS Frame Generation. A built-in DLSS frame generation (frame generation) is part of the game and uses the game’s own motion data; Smooth Motion cannot, which is why NVIDIA says it has higher latency and lower image quality than a native integration. REPORTED · TweakTown, quoting NVIDIA It adds frames you see; it does not make the game respond faster.
Which GPUs, drivers and APIs
| GPU | What NVIDIA says | Source |
|---|---|---|
| RTX 50 | Introduced in NVIDIA App 11.0.2 for DirectX 11 and DirectX 12 games. | NVIDIA app release highlights |
| RTX 40 | Added in NVIDIA App 11.0.5. NVIDIA's Linux README says RTX 40 and newer. | NVIDIA app; Linux README |
| RTX 30 and older | No NVIDIA statement of support found. Users search for it, and we could not test. | Our research, 8 Nov 2026 |
NPI’s two rows exist from driver 571.86. CODE · NPI 2994194 The APIs setting is a bitmask: DirectX 12 is 1, DirectX 11 is 2, Vulkan is 4, and 7 means all three, which is the default when the row is absent. CODE · NPI 2994194
bit 2Vulkanbit 1DirectX 11bit 0DirectX 12
NVIDIA’s Linux driver exposes Smooth Motion as a Vulkan layer switched on with the environment variable NVPRESENT_ENABLE_SMOOTH_MOTION=1.
OFFICIAL · NVIDIA Linux README
Enable it for one game
Open the game's own profile in NPI
Run NPI as administrator, then type the game’s name or exe in the profile box. How to use NPI shows the window.
Search for smooth
Set Smooth Motion - Enable to On
Choose
0x00000001· On.Limit the APIs (optional) only if…
Choose a value for ↗ such as
0x00000006· 0x00000006 Allow DX11+Vulkan to allow only DirectX 11 and Vulkan. Leave it alone to allow all three.Apply, then restart the game
Click Apply Changes and start the game again. Toggling needs a game restart, according to the PC Games Hardware test of an RTX 5080. REPORTED · PC Games Hardware via TechSpot
To check it is working, watch the frame rate counter: the displayed number should rise. A frame-time tool such as PresentMon shows the extra presented frames. The row ↗ (Smooth Motion - Debug Bars) draws on-screen bars when it is On; it is a debug option, so use it for testing only.
Does it help? What reviewers found
We have no NVIDIA GPU, so we measured nothing ourselves. Published results, each with its own setup, are not averaged.
Reported FPS gain from Smooth Motion
Both published tests saw large displayed-FPS gains, but neither measured latency.
Average FPS shown (higher is better; says nothing about latency)
Show the data
| Item | FPS | Setup |
|---|---|---|
| RTX 5080, Kingdom Come: Deliverance 2 | 135 | from 83.3 FPS off; PC Games Hardware via TechSpot |
| RTX 5080, same game, Smooth Motion off | 83 | baseline |
| RTX 4080 Super, early test (average) | 120 | from about 90 FPS off; PC Gamer |
| RTX 4080 Super, same test, off | 90 | baseline |
Smooth Motion vs DLSS Frame Generation vs Lossless Scaling
| Feature | Smooth Motion | DLSS Frame Generation | Lossless Scaling |
|---|---|---|---|
| Where it runs | NVIDIA's driver, any game on a supported API | Inside the game, if the game supports it | A separate Windows program over the game window |
| GPUs | RTX 40 and newer | RTX 40 and newer (multi frame generation RTX 50) | Many GPUs |
| Latency | Higher than native frame generation, per NVIDIA | Uses Reflex in supporting games | Not measured by us |
| Cost | Free, part of the driver | Free, part of the game | Paid |
Lossless Scaling is a separate product and we did not test it; the row above states only its public description.
Enable via the NVIDIA App vs NPI
The NVIDIA App offers Smooth Motion in its graphics settings. NPI writes the same rows per game and also reaches settings the App does not show, such as the enabled APIs. If the App resets a value, set it again after the App; NPI vs the NVIDIA App explains why.
NVIDIA’s own per-game list
NVIDIA also decides per program whether Smooth Motion may run. In driver 621.14, ↗ is set in 727 predefined profiles: 706 of them block it entirely (mostly browsers, CAD and media apps), 21 restrict it to some APIs, and 2 allow all. LAB · DRIVER PACKAGE · F44 Between drivers 610.47 and 621.14 NVIDIA lifted the restriction for 28 games, among them Cyberpunk 2077, Fortnite and Valorant, and widened Counter-Strike 2 from DirectX 12 to DirectX 12 and DirectX 11. LAB · DRIVER PACKAGE · F47 If it will not turn on for a program, check that program’s own profile.
| Driver | Date | Item in the notes |
|---|---|---|
610.88 | Jul 28, 2026 | Improves frame pacing in certain DX11 games when Smooth Motion is used while G-SYNC is enabled |
610.74 | Jul 07, 2026 | Tencent Meeting: Flickering may be observed when Smooth Motion is enabled globally |
610.62 | Jun 16, 2026 | Resolved an issue that could cause jittering or ghosting in some DirectX 11 games when Smooth Motion is enabled |
610.62 | Jun 16, 2026 | Resolved an issue that could cause some games to crash when launched with Smooth Motion enabled |
595.97 | Mar 24, 2026 | HITMAN World of Assassination: Game stability issues when NVIDIA Smooth Motion is enabled |
591.59 | Dec 18, 2025 | Assassin's Creed Valhalla: HDR toggle not functional when Smooth Motion is enabled |
581.57 | Oct 14, 2025 | Games may crash if the installed game directory contains Chinese characters while Smooth Motion is enabled |
581.57 | Oct 14, 2025 | Delta Force: game stability issues when Smooth Motion is enabled |
When to turn it off
Turn it off in competitive shooters, where the added latency costs you, in games that have their own frame generation, and wherever it produces artefacts in menus or the HUD. NVIDIA’s notes list HUD flicker, jitter in DirectX 11 games and crashes that were fixed in specific drivers (above).
Not working?
| Symptom | Likely cause | Fix |
|---|---|---|
| No effect | The game's API is not allowed, the exe is not in the profile, the driver or GPU is too old, or NVIDIA blocks the program. | Check Enabled APIs and the exe, update the driver, and see the per-game list above. |
| FPS drops with a frame cap | NVIDIA fixed a case of a large drop with RivaTuner FPS cap in driver 581.42. | Update the driver; try the in-game or NVIDIA cap. |
| Stutter in DirectX 11 with G-SYNC | Frame pacing issue improved in driver 610.88. | Update the driver. |
| HUD flicker or crashes | Game-specific driver issues listed in the notes. | Update the driver, or turn Smooth Motion off for that game. |
If NPI itself misbehaves, use the fix tree. Requirements are on the requirements page, and other tools in the DLSS tools comparison.
Undo
Set ↗ back to Off, or use the row’s reset, then Apply Changes and restart the game. Reset NPI settings to default shows every level.
Questions people ask
Does Smooth Motion work on RTX 30 or 40 cards?
NVIDIA introduced it for RTX 50 in NVIDIA App 11.0.2 and extended it to RTX 40 in 11.0.5. NVIDIA's Linux driver README says RTX 40 and newer. We found no NVIDIA statement of support for RTX 30, and we could not test any card.
Is Smooth Motion better than Lossless Scaling?
They solve the same problem differently. Smooth Motion runs in NVIDIA's driver on RTX 40 and 50; Lossless Scaling is a separate paid program that runs on many GPUs. We did not measure Lossless Scaling.
Does Smooth Motion add input lag?
Yes. NVIDIA says Smooth Motion has higher latency and lower image quality than a native DLSS Frame Generation integration.
Should I turn Smooth Motion on or off?
On for slower, single-player games where the frame rate is low. Off in competitive shooters where latency matters, and in games with their own frame generation.
Sources
- NVIDIA app release highlights nvidia.com · accessed 8 Nov 2026 · official
- NVIDIA Linux driver README download.nvidia.com · accessed 8 Nov 2026 · official
- NVIDIA Game Ready driver release notes and articles nvidia.com · accessed 8 Nov 2026 · official
- TweakTown tweaktown.com · accessed 8 Nov 2026 · reported
- PC Gamer pcgamer.com · accessed 8 Nov 2026 · reported